AI Insights · Timothy · January 2023
Top 5 Low Poly Games Performance on Unified Platform in France Q4 2022
In the fourth quarter of 2022, the top 5 low poly games in France showcased varied performance in terms of downloads, revenue, and active users. Explore the trends for each game in this detailed analysis.
In Q4 2022, the top 5 low poly games in France demonstrated diverse performance trends across downloads, revenue, and active users. Below is a detailed analysis of each game’s performance on a unified platform, combining data from both iOS and Android.
Roblox had a robust quarter with weekly revenue peaking at approximately $473K in the final week of December. Weekly downloads saw a significant increase towards the end of the quarter, reaching around 101.5K in the week of December 26. The game also experienced a rise in weekly active users, growing from about 2.6M at the beginning of the quarter to 2.8M by the end.
Idle Office Tycoon-Money game had varying trends. Weekly revenue started at around $50K in late September and fluctuated, ending the quarter at approximately $26K. Downloads saw a decline mid-quarter but picked up towards the end, reaching about 25.5K in the last week of December. Active users showed a similar pattern, starting at 60.8K and ending at 48K.
Eatventure experienced steady revenue figures, peaking at around $5.7K in early November. Downloads fluctuated, with a high of approximately 25.8K in mid-October, eventually settling at around 10.4K in the last week of December. Active users followed a similar trajectory, starting at 75.8K and ending at 60.6K.
CubeCrafter - Craft & Mine showed promising growth. Weekly revenue started at negligible amounts but increased to about $359 by the end of December. Downloads peaked at approximately 46.7K in late November and then gradually decreased to around 10K by the end of the quarter. Active users saw a high of about 58.7K in early December, before declining to 30.7K by the end of the month.
Idle Lumber Empire - Wood Game had a relatively stable quarter. Weekly revenue fluctuated slightly but remained around the $10K mark towards the end of December. Downloads showed minor fluctuations, peaking at approximately 17.9K in early October and ending the quarter at around 8.9K. Active users saw a slight decline from 36K in late September to 21.3K by the end of December.
This data, sourced from Sensor Tower, provides valuable insights into the performance trends of these top low poly games in France. For more detailed insights and further analysis, visit Sensor Tower.